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Beaks Per Minute

Programer / Debugger

Animated preview of Beaks Per Minute

Preview

Reslult

The end result of the whole project was a small game demo with one level and a tutorial level. There are some small bugs you might run into if you're really trying to break the game, but if you just play it casually, there’s no real way to break it.

Origin Story

During my education at LBS Norra, we had a game jam each term, and in 2025 I took part in the LBS Game Jam with a small team of two other game developers and three artists. Together, we developed a small rhythm game demo called “Beats Per Minut.” A rhythm game where you fight a boss while catching balls and avoiding bombs.

My Job

My job was mainly bug hunting and fixing, but I also helped develop smaller systems. I spent most of my time with the team building things like the base for hit registration, a health system, and other small features. I also fixed bugs—especially the ones others didn’t have time to fix or couldn’t handle.